Red Fern Valley is a casual blockchain puzzle game in the horror genre. Your uncle has sent you a mysterious note that some Ethereum has been hidden out at the family cabin. Not all is as it seems though when you arrive at Red Fern Valley. Use your puzzle solving skills to find the clues and decipher each of the 13 puzzles in the game. Once you solve all 13 puzzles, you’ll be able to claim the 1 Ethereum coin hidden in the game.
Windows DOWNLOAD 1.04
MAC OS DOWNLOAD 1.0.2 (beta)
Questions & Answers
Q: What are the Requirements?
OS: Windows 10 64 bit
Processor: Intel i5-6600 @ 3.3Ghz (6th Generation) or AMD Ryzen 5 1400
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 970 4 GB or AMD Radeon R9 390X
DirectX: Version 11
Q: Does the game mine crypto in the background?
Q: Why is it free?
A: The game is meant to promote blockchain games and crypto puzzles with blockchain rewards. We believe in blockchain games, adventure games, and support Enjin, Ethereum, Bitcoin, and other blockchains that promote decentralization & privacy. We’re also using the game to bring awareness to Age of Rust, a larger upcoming blockchain game.
We are providing this game for free to the blockchain gaming community in support of Blockchain Games and Enjin Coin. As a bonus reward, if you win the Ethereum puzzle prize and own an Age of Rust token, we’ll award you an additional 4000 ENJ.
If you’d like to support the game and future Red Fern Valley chapters, you can send Enjin Coin or Ethereum which we will split it with those that helped create the game (who are part of the crypto and Enjin Community).
Explore the grounds of a mysterious family cabin in the woods of red fern valley. search for clues and hints to a hidden crypto treasure in the game.
Proof of Ownership Signed Message
"msg": "Red Fern Valley Chapter 1 Reward Prize\nSpacePirate Games",
Version Change Log
Bugs Fixed in 1.04
-Fixed bug with health kits vanishing
-Removed "Use" tag on an item only meant to be grabbed.
Bugs Fixed in 1.03.1:
-Saving key mappings had stopped working correctly
Bugs Fixed in 1.03:
-Coordinates are fixed for the GPS
-New clue map
-Numbers fixed for map 3.
-Interactivity removed for small lamp and small plates on 2nd floor.
Bugs Fixed in 1.02:
-Wall in downstairs room would vanish.
-Ghost would appear after save in upstairs room.
Bugs Fixed in 1.01:
-Picture frame that moves a wardrobe with no puzzle.
-Health kit that couldn't be picked up.
-Dying effect wasn't correct for the game.
-Key would vanish from inventory to unlock a drawer.
-Typo in credits.
-2nd map was located outside by mistake.
-Rug outside of kitchen wasn't meant to move.
-Touching the logs would make it so that nothing could be interacted with again.